Political WarsWiki
Economy

Buildings

Every district is built from 12 buildings. Campaign HQ builds and upgrades everything (and each level speeds up all construction); the rest produce, store, recruit or defend. Tap any of them to see its shape by level, costs, build times and requirements.

The core

Campaign HQ runs the show: it caps how high everything else can go and speeds up all construction.

Production

This is where the economy comes from: Cash, Pork and Spin, plus access to the market.

Capacity

How much you can store and how much population you can sustain.

Military

Recruitment, research, defense and the conquest factory.