Political WarsWiki
Troops

Ward Boss

Ward Boss
The FlipMob (infantry)Conquest

The only conquest unit. It wins no battles: every Ward Boss that survives chips away at the district's Loyalty until it flips. Sky-high cost, dead slow, and 100 population.

Combat

Attack classMob (infantry)
Attack30
Defense vs Mob· infantry100
Defense vs Raid· light cavalry50
Defense vs Vehicle· siege/transport100
Counters (×2 def.)
Countered byAuditor
Carry (loot)

Recruitment

Recruited atThe Machine
RequirementThe Machine level 1
CostGuita40.000Choripán50.000Relato50.000
Population100
Time (1 unit)· without building level8 h

Research

No research needed: the Ward Boss is unlocked by building The Machine.

Speed and travel

Speed: 35 min/tile at 1x speed. In an army, travel time is set by the slowest unit.

DistanceTravel time
5 tiles2 h 55 min
10 tiles5 h 50 min
25 tiles14 h 35 min
50 tiles1 d 5 h
100 tiles2 d 10 h

Reference: 5, 10, 25, 50, 100 tiles. Time scales with the Nation's speed.

With the premium suite, this unit works on its own: The Collector sends it to raid neutrals with one click and the Chief of Staff recruits and researches it on autopilot.